Earlier today on the Gen Con livestream podcast, I announced my big upcoming project: I’m designing a fantasy RPG and will be kickstarting it late this September.
Currently codenamed Project Pentagon, its play style will be familiar to fans of D&D and the Pathfinder RPG, but colored by my experiences in the tabletop, card, and video game industry over the past 19 years. My goals for this game are:
* Make a game that is easy to read, understand, and reference, like the Pathfinder RPG Beginner Box (a product I am very proud of).
* Make characters less dependent upon their gear to survive and succeed.
* Create a longer play experience in the leveling “sweet spot” (the D&D/PF equivalent of level 6 to level 12).
* Allow characters to level more frequently so they don’t remain exactly the same for many game sessions.
* Elevate martial characters to have parity with spellcasters, but still maintain fun and distinct flavor for each class.
* Reward roleplaying, adventuring, and social interaction instead of focusing on damage output in combat.
One of the reasons I had a kickstarter campaign for Goody White’s Book of Folk Magic is because I wanted to do a small project and learn the ins and outs of Kickstarter. As that project was over 200% funded, I consider that a success, and I plan to take the lessons I learned from that campaign and apply them to this one.
Please stay tuned here on my blog, my Facebook fan page, and my Twitter account for more information about Project Pentagon. Thank you very much for your support and I look forward to sharing news about my new game over the next few months.