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Five Moons Pre-Alpha Playtest

I’ve put together a very short “pre-alpha playtest document” (basically a couple of variant chapters for 3e) over at the Five Moons blog. If you like, take a look at it over the next week or so and run/play a game session with it. Thanks!

Unfinished Minis, Five Moons Familiars

I’ve posted several dozen unfinished minis to my Etsy store. Some of these have been in various stages of basing, primer, or the start of a paint job, and I’ve accepted that I have other projects (and other minis) that are higher priority than these. So I’m selling them, cheap, just in time for the…

Five Moons RPG

In Other Recent News…

This is a pointer to other things I’ve posted recently. I just wanted to make sure people see it if they’re watching this blog and not that one. :) I posted a prototype character sheet for the Five Moons RPG. In this kickstarter update I ask people what’s the next thing I should talk about in…

blue wizard

I Like Cantrips

I like cantrips. Part of my interest in cantrips was probably inspired by Jon Winter’s article “The Little Wish” in Dragon Magazine #221, where he offers suggestions as to what cantrips from each school can do (this is back in the 2E AD&D days, where there was a spell called cantrip, and it covered all the…

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Five Moons RPG: Retraining… and Reshaping

One problem I mentioned in an earlier blog is how the ability to swap spells every day means a wizard can (in effect) rebuild himself from day to day to better handle the threats expected that day, whereas a martial character’s combat feats are “locked in” (barring the fighter ability to swap a few of them over…

Five Moons RPG: Stone Giant stat block preview

Today’s Five Moons RPG blog is a quick preview of a prototype stone giant stat block. You can also get it from RPGnow/DriveThruRPG. The numbers are still very much in flux, but I wanted to show: how the stat block is simplified by removing redundant information (like not listing Iron Will because it’s already accounted for in the Will save…

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Five Moons RPG: Simplifying Monsters and NPCs

I’ve written and developed about a zillion monsters for D&D and Pathfinder. Low CR, high CR, mythic, and many weird corner cases. One of the reasons I wrote the Great Paizo Mythical Stat Block Spreadsheet was to handle all of the cumbersome math and formatting for creature stat blocks–calculating BAB, saves, skill ranks, numbers of…

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Five Moons RPG: Ability Scores

D&D/PF has presented a lot of different ways to generate your ability scores–some simple, some convoluted. Roll 3d6 each stat, in order. Roll 4d6 and drop the lowest, sort in order. 4d6 drop the lowest, sort as you please. Roll 6 times for each ability, take the highest result. 3d6 each score, in order, for 12…

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Five Moons RPG: Races, Classes, and Levels

Many of my blog posts about Five Moons RPG talked about things that are different from D&D/PF, but there’s a lot that’s similar! This article talks about some of that stuff (and for most of these topic’s I’ll be providing more info in the next few months). (Update September 23, 2014: If you like this post and where…

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Five Moons RPG: Alignment, or Lack Thereof

Debates about the D&D alignment system have been going on for decades. My upcoming game, Five Moons RPG, won’t have alignments, and here are a few reasons why. (Update September 23, 2014: If you like this post and where these ideas are going, please check out the kickstarter for my Five Moons RPG, which uses these ideas. Thanks!)…